That being said, if your dungeon grinding team can pull off the Forman dungeon grind, you’ll be looking at anywhere from 417,000 to 480,000 XP per hour. That being said, I would not recommend doing this unless you’re really geared and your entire grinding team is spamming consumables with proper jams and proper insurance and very good, maybe group competent composition as well. I’d also like to add that on classic TV launch we saw players from top guilds grinding dungeons in teams of four as they raised to world first formatting dungeons as opposed to five banding dungeons has the potential to substantially increase your XP per hour if you can maintain a good speed because you’re still trying to play within the confines of for effective instance resets per hour. So if you’re on one of these mega servers, you might need to plan accordingly. Additionally, TBC saw the rise of mega servers as an example.īenediction has five times the active player base today than it did at the end of classic vanilla fire ma the world’s biggest server at the moment has over six times as many people as it did about a year and a half ago. If wrath launch is anything like TBC launch, there’ll be open world leg and tons of players running around competing with you for every single monster and quest resource. Now normally this might be achievable if you’re pretty fast to questing, but based on what we’ve seen on classic and TBC launch, I wouldn’t exactly count on questing that fast. What this means is that you would have to complete nearly 13 quests per hour almost one quest every five minutes in order to compete with the XP per hour of five man dungeon farming. So assuming you’re killing around 10 monsters per request on average, each wrath quest is going to give you around 31,000 XP each. ![]() The average quest in Wrath gives around 21,000 XP and the average monster killing wrath gives around 1000 XP. Depending on your current level in which dungeon you’re currently grinding in, you’ll be ranging anywhere from 360,000 XP per hour up to 420,000 XP per hour, which is honestly not bad considering the total XP needed from level 70 to level 80 is almost exactly 16 million.īut how does this XP per hour compare to the XP per hour of like an optimal questing route in Wrath of Lich King? Let’s take a look. So with that dungeon grinding criteria being established, our dungeon grinding route from level seven needle of 80 would almost certainly look something like this boot guard key from level 70 to 73 on get from level 73 to 76 gun drag from level 76 to level 79.Īnd finally guard Pinnacle from level 79 to level 80 with an additional quest run in agile and Arab and vital hold thrown in as well optionally along the way, but what is the XP per hour in these four grinding dungeons that I just mentioned. It also helps if these dungeons have some easily acquirable dungeon quests that aren’t on the back end of a long open world quest chain for some juicy bonus XP. ![]() And what we’re looking for are relatively easy, streamlined dungeons that facilitate larger AOE polls and easy instance resets with a much higher mob density. ![]() In both classic vanilla and classic TPC dungeon grinding has ended up being one of the fastest ways to level especially on launch day or launch week scenarios where tons of players are online and competing for monsters and quest objectives in the open world, but will this be the case when classic rabbit which can comes out? Or will there be another questing or leveling method that is even more effective? Let’s take a look.įirst off, what are the best dungeons to grind inside of in Wrath of lich king in regards to XP per hour now, Wrath launches with 12 dungeons ranging from level 70 to level 80. Are There Any Other Guides To Level 70-80 Through Dungeon Instances in WOTLK Classic?
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